Hula


Tiny Roar's third gamejam project 'Hula' is a 1on1 multiplayer experience rooted in the polynesian mythology. A playful love story about Lono and Laka the deities for prosperity and rain who can be called upon by performing the famous hula dance. The game was build within 48 hours as part of the Global Game Jam 2017, were my team and me won the 1st place.

Hula game

In our game we meet the two lovebirds during their first encounter: Laka has stolen Lono's treasured token while he was fishing in order to get his attention. While Laka is hiding with her invisibility (she is a water elemental) in an old ruin Lono has to locate Laka by listening to the sounds she makes while sneaking, sense the vibrations when she is close and keeping an eye on the waves she casts when she runs.

Hula

Your goal as Player 1 (Lono) is to catch Player 2 (Laka) as fast as possible. In order to catch her you need to press the A-Button (on Controller or Space on keyboard). If you are close enough you will catch her, if not you can tell by her giggling how far she is away. Beware the dark water, since it slows you down a lot. Also use the vibration of your controller to feel if you are close to her. As Laka try to move slow or otherwise you will become visible and cast waves in the water. If you manage to stay hidden for 60 seconds, you win. (Player B on keyboard can press ShiftRight for slower movement).

We recommend Headphones and Controllers with activated rumble features for an optimal player experience.

Credits

The Global Game Jam 2017 was amazing. Thanks for the kindness of all participations, the votes for us, of of cource InnoGames for being such a good organizing the event. We made Hula possible with such a small team:

Art Game Design Programming Sound
  • Robert Koch
  • Maurice Hagelstein
  • Sebastian Sacher
  • Dario D. Müller
  • Merlin Györy

Links

Get the game here:

Thanks for all the press releases: